
Paradigm Concepts is pleased to announce that its products are now available in PDF from RPGNow. Check in to see which titles become available and which other fine electronic book vendors will carry us in the future.
Details on currently available PDF titles after the jump!
PCI 1004 The Bloody Sands of Sicaris
The petty and traitorous schemes of a distant Hinterland commander strike at the very heart of the empire. Rumors of collaboration with dismal, gloomy foreign powers send the Imperial Council into a panic, and the brink of war looms again over an uncertain future for the peoples of the Imperium. Thrust into the intrigues of mighty nations and the sinister plans of the far flung cities of foreign lands, the players go in secret with an Imperial legate on a task of direst importance to the ancient outpost of Sicaris. The mission is twofold: To bring back a wayward noble daughter of the Imperial family, and to find the source of the turmoil that seeks to tip the teetering balance of power. These objectives will lead the heroes into a shadow war of sinister alliances, secretive cabals, assassins, spies, and unfolding machinations, a twisting path that may lead to both theirs and the Empire’s salvation, or its’ downfall.
This adventure features:
• An original adventure that is 100% compatible with the Revised 3rd Edition Players Handbook
• An original fantasy City and setting that will provide many hours of adventure beyond this scenario.
• New Items including weapons, armor and exotic devices.
• A complete scenario that can be customized to fit the individual Gamemaster’s preferences and run over the course of several evenings
• A rich, original campaign setting that can be adapted to fit into an existing campaign or be the starting point to the Arcanis World setting
• New Non-Player Characters that can be used in any game setting
For levels 3-11
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PCI 1104 Eldest Sons: the Essential Guide to Elves
Immortal Grace; Undying Fury
Eldest Sons is the second of Paradigm Concepts' Races of Legend sourcebooks. Designed as a Player's and Game Master's toolkit. Eldest Sons explores the world of the immortal backbone of the fantasy genre, the Elf. Game Masters will challenge players with new twists on traditional archetypes and players will build the more complete character. Go far beyond the entries in the Core Rule Book with:
New Feats
New Prestige Classes
Two new Core Classes
New domains and spells
New magical items
Rules for creating your own new and unique elves
New Eleven Pantheon
Information on a sample Elven race: the Elorii of Arcanis
A complete Elven City for use in any campaign
Eldest Sons was first published in 2003 and this PDF is adapted from the layout files rather than being scanned.
It is bookmarked
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PCI 1105 Lords of the Peaks: the Essential Guide to Giants
Titans of the Battlefield!
Lords of the Peaks is the first of
Paradigm Concepts' Races of Legend sourcebooks. Designed as a Game Master's toolkit, Lords of the Peaks delves deeply into the culture and myth of severn distinct Giant types. Challenge your players with new twists to old opponents or pit them against new and terrible foes. Go far beyond the basic details of existing monster entries with: Lords of the Peaks!
So many feats and skills that it would take a Giant to shake a stick at them!
New prestige classes including the Terramancer, the Reaver of Wyrms, and the Giant-Slayer
New Spells and Clerical domains
New magical items to augment your Giant NPCs
Rules for creating your own new and unique Giants
New NPCs of each of the Giant subtypes
And a new "Epic" opponent for your very high level campaign, the Celestial Giants!
Lords of the Peaks was first published in 2002 and is adapted from the original layout files rather than being scanned.
It is fully bookmarked.
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PCI 1106 Unveiled Masters: the Essential Guide to Mind Flayers
Mind Flayers
The very name conjures up images of slaver and overlords; of ravenous beings with an insatiable appetite for the brains of other creatures. Unveiled Masters: The Essential Guide to Mind Flayers describes in great detail the history, biology, society, and culture of the mind flayers, the penultimate fantasy adversary. Being new heights of the challenge to any d20 campaign with these nefarious masterminds.
Unveiled Masters features:
• Details on the Mind Flayer Interplanar Empire that spans the multiverse!
• An exhaustive study into the psychology of heartless predators
• Insidious races specially designed to infiltrate the enemies of the Mind Flayers
• Varian Mind Flayers to further challenge your characters
• Mind Flayer "technology", an assembly of cunningly-wrought psionic and magical devices that permit the Mind Flayers to dominate lesser species
• A complete Mind Flayer pantheon
• Enough new Domains, Feat, Spells, and Psionic powers to rule the multiverse
• New Prestige Classes for Mind Flayers
• Adventure seeds and campaign hooks galore!
Unveiled Masters was first published in 2003 and is adapted from the original layout files rather than being scanned.
It is fully bookmarked.
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PCi 1107 Slaves of the Moon: the Essential Guide to Lycanthropes
Faster than a Silver Bullet
Slaves of the Moon is the third of Paradigm Concepts' Races of Legend sourcebooks. Designed to put the power of Lycanthropy into the hands of d20 players, each of the various wereraces are explored in depth and provided with an option for play from the first level onward. Game masters will also benefit from in-depth cultural information and challenging NPC options.
Take your Lycanthropes far beyond the core rulebooks with:
• New classes: play the werebear, wereboar, wererat, weretiger, or werewolf
• New prestige classes such as Midnight Justicar or Night Howler
• New feats
• New spells
• Lycanthropic deities
• New magic items
• Stunning artwork by some of the industry's best artists
Slaves to the Moon: the Essential Guide to Lycanthropes was originally released in print in April 2004 and was adapted as a PDF from the layout files rather than being scanned.
It is fully bookmarked.
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PCI 1109 Ssethregore: In the Coils of the Serpent Empire
Why Settle for a Serpent Kingdom When You Can Have an Empire?
The Ssethric peoples once extended their influence from horizon to horizon; they were masters of all they surveyed. From atop the coiled throne of Yahssremore, in what is now the Blessed Lands, they enslaved or exterminated numerous lesser races during millennia of slaughter. This dominance was squandered by arrogance and centuries of decadence, however, and the reptiles found themselves fleeing for their lives, into the swamps and jungles of the south. Now, in the fetid marshes of the Kraldjur Morass live the debased offspring of the once-vast Ssethregoran Empire. Fighting constant wars against the Elorii of Malfelen and the Altherian Republic, these scaly horrors seek to return to their rightful place as the overlords of Onara.
Within these pages you will find:
• The history of the greatest Empire in the history of Onara – including secrets about the world of Arcanis that warm-bloods were never meant to know
• A horde of monstrous reptilian adversaries such as the stealthy Hylis, aquatic Pleisaurans, cunning Ssanu, and full details on the savage Ss’ressen Egg Clutches
• Details on Ssethregoran technomancy, the unique living magical technology of the Empire
• Extensive geographic information about the harsh environments in which the Ssethric peoples dwell, from tropical rainforests to murky swamps and the mysterious underground caverns known as the Lavender Way
• New spells that the scaled horrors use to slay their human and Elorii enemies, such as bolts of reckoning and detonating rain
• A complete Ssethric pantheon of ancient and terrible Gods, including Kassegore the Eater of Souls, Yig the Life-Bringer, and Jeggal Sag the Lord of Drakes
• More than 50 new serpent-worthy feats, such as Blinding Spittle, Furious Charge, and Rending Talons, including feats that even the soft and weak humans might find useful
• 15 new prestige classes, like the Chaoshammer of Zedok, the Order of the Iridescent Scale, and the dreaded Ssethric Inquisitor
• Information about Ssethregoran culture, politics, and society, including a new 20-level base class, the Sentinel of the Blazing Wyrm
If you are ready to take lizardfolk and other scalykind beyond mere mindless reptilian brutes and turn them into the truly horrific menace they deserve to be, then this is the book for you!
Ssethregore is suitable for any campaign!
Ssethregore first appeared in print in 2004 and this PDF is adapted from the original layout files.
It is bookmarked.
