Paradigm Concepts

Paradigm Concepts, Inc. publishes award-winning roleplaying products. On this site you can learn all about Arcanis, Witch Hunter, and more, shop in the PCI Online Store, and join our online community.

June 23, 2009

Paradigm Concepts is Origins Bound!

Origins_Book_Ad.jpg

Paradigm Concepts is headed to Origins.

Come see our new Witch Hunter: the Invisible World release, "the Blessed and the Damned" along with the just released adventures "The Gates of Flame" and "Tide of Darkness" as well as our new Arcanis: the World of Shattered Empires release, "Lord of the Pack"

The Gathering features many great events from both Living Arcanis and Witch Hunter: Dark Providence campaigns including the climax of the Living Arcanis story arc!

Come see us at booth 701!
Please note: our offices will be closed until Tuesday June 23rd.
 

June 8, 2009

Witch HunterBlessed and the Damned is at the Printers!

Blessed-Damned-Promo-Cover.jpg

"You will tread upon the lion and the cobra; you will trample the great lion and the serpent." - Psalm 91:13

Unseen to most, the minions of the Adversary stalk the world, working deeds of great evil, rending the innocent and tempting the righteous to the service of the Adversary. Their tools are many, fear and violence, ignorance and greed. The land would be lost if it were not for the Orders of Solomon, the Witch Hunters.

Witch Hunters, the chosen champions of mankind, are all that stands between the innocent and the fell beasts of the Invisible World. Take up your weapons of war and steady your resolve; for you are that champion, and this is your arsenal.

Witch Hunter: the Invisible World is a role-playing game of swashbuckling adventure and horror set in a world much like our own 17th Century. Designed to accentuate the telling of a gripping story, Witch Hunter: the Invisible World uses an elegant and robust system that provides everything one needs to bring the Invisible World to life.

If they are clever Witch Hunters will find the tools they need to defeat the forces of the Adversary within the pages of this tome, including:

· Myriad backgrounds from which Witch Hunters are drawn
· New Talents with which to best the Adversary's foul minions
· Fight fire with fire using new sorcerous rites and traditions
· Master the blade with expanded and new fighting traditions
· Learn of the many native tribes of the New World and learn of the prophecy of the dooms of the Indian tribes
· Delve into the mysteries of the Invisible World with new relics

Available at Origins 2009 and in stores later this summer!

 

May 27, 2009

Arcanis2009 Origins T-Shirts are available for pre-order!

This year's version of the Origins Award Nominated Living Arcanis "Cert Shirt" is available for pre-order in the online store!

There are 2 shirts this year. The "Cert Shirt" which provides in-game benefits to the wearer and the Living Arcanis Commemorative T-Shirt which lists hundreds of Living Arcanis players and their characters.

Reserve yours today!

 

May 2, 2009

ArcanisLord of the Pack PDF Now Available

Lord_of_the_Pack_Cover.jpg

Lord of the Pack is now available in PDF from our Online Store!

The Hinterlands has always been a site of great power. Now forces move that seek to control it for their own ends; ends to which not all would see the Hinterlands used. And what of the people who merely live in the Hinterlands?

This mega-adventure offers heroes of many walks of life the chance to shape the future
of the Hinterlands. It ranges from the trade-city of Mil Takara, through to the dangerous and remote Pricklespur Forest. These areas and more are detailed in this expansive adventure.
A conspiracy, larger than any one tribe, threatens the heart and soul of the Hinterlands. Are you capable of riding fast enough to stop it, before all is lost for the Yhing-hir?

 

April 28, 2009

Witch HunterWitch Hunter: Dark Providence at Origins!

Corruption
by P. Dennis Waltman

Along the Italian Alps a poison spreads; a pact once sworn has been broken. The pact must be avenged before the oaths can be restored.
"A righteous man falling down before the wicked is as a troubled fountain, and a corrupt spring" - Proverbs 25:26
This is a tier 1-2 adventure.

Redemption
by P. Dennis Waltman

War comes to the Valley, yet the oaths avenged must be restored. That which was stolen must be returned; that which is free must willingly return to captivity.
"And they of the people and kindreds and tongues and nations shall see their dead bodies three days and an half, and shall not suffer their dead bodies to be put in graves" - Revelation 11:9.
This is a tier 1-2 adventure.

Salvation
by P. Dennis Waltman

Death walks the land. The hand that set the stone to roll may be forever severed if the memory of the hunt is keen. Yet without the last tokens of faith, rites and sacrifices might never be the same.
"As he that bindeth a stone in a sling, so is he that giveth honor to a fool." - Proverbs 26:8;).
This is a tier 1-2 adventure.

 

April 27, 2009

ArcanisParadigm Concepts Nominated for an Origins Award

T4S-shirt.jpg

Paradigm Concepts nominated for an Origins Award!

The Paradigm Concepts "This Time for Sure" Cert Shirt has been nominated for an Origins Award as the best Game Accessory of the Year!

Check out the full list of nominees at http://www.tabletopgamingnews.com/2009/04/25/26139

About the Origins Awards

The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 awards were given at the 1980 Origins.

The Origins Award is commonly referred to as a Calliope, as the statuette is in the likeness of the Muse of the same name. Academy members frequently shorten this name to "Callie."

Paradigm Concepts won an Origins Award for best Role-Playing Suppliment in 2008 for the "Codex Arcanis"

 

April 24, 2009

Witch HunterGates of Flame, Now in Stores!

PCI2405_Gates_of_Flame_Cover.jpg

"Before them fire devours, behind them a flame blazes. Before them the land is like the garden of Eden, behind them, a desert waste-- nothing escapes them." - Joel 2:2-4

During the reign of Solomon, the world was bedeviled with creatures that plagued mankind. Attacking from land and sky, these beasts dwelt in the shadows and hunted men like animals. One of these Nephilim, as they were known, was named Algar. He commanded a host of daemons and spirits that rampaged through the kingdom
of Israel and beyond. Many tried to stand against him, but all failed, paying the price for their failure as their souls were ripped from their bodies to roam the ether in torment until a wise magus imprisoned Algar within the Gates of Flame.
For 2000 years, the hidden servants of Algar have sought the fiend's release, and only the Witch Hunters stand in the way.

"The Gates of Flame" is an exciting adventure perfect to test the mettle of a cadre of hardened Witch Hunters.

Head over to your FLGS and get your copy today!

 

March 24, 2009

ArcanisFor the Lesser Gods Now Available!

For-the-Lesser-Gods-1.jpg

Long have the tales come down from the Hinterlands - wild stories of black-clad sorcerers in tasseled hoods, the mighty order of the Ehtzara. Although the price is high, these mystics command fear and respect as well as the dim sentience that flows through the whole of the Hinterlands. Through this power the Ehtzara compel man, nature and otherworldly powers alike to do their bidding. Despite a road fraught with dangers, ghoulish legends, and the warnings of pious men, this bargain has proven too seductive, and even now you tread the path toward one of these pagan adepts to apply for apprenticeship. Within is the highly-anticipated path for PCs to become a member of the mysterious order of the Ehtzara. This adventure is also suitable for adaptation for any campaign with a secret cabal of sinister workers of magic.

Head on over to the Paradigm Concepts online store and get yours now!

 

March 22, 2009

ArcanisLiving Arcanis at Origins

Paradigm Concepts is pleased to announce its adventure lineup for the Gathering at Origins 2009. Be on hand as the first Living Arcanis story arc comes to its thrilling conclusion!


Living Arcanis: Year Six: The Last Rays of a Dying Sun


6-1: Into the Cauldron by Henry Lopez
With each new atrocity, it becomes clearer that the Mad Emperor of Coryan's reign must be ended. But the one prophesied by Illiir is dead. The heroes have no choice but to descend into Beltine's Cauldron itself to retrieve their last, best hope for victory.

6-2: Deal with a Devil by Henry Lopez
With the true enemy discovered, the heroes must seek the knowledge of the past to safeguard the future. But when a vital key to salvation lies within the deepest recesses of the vilest nation in the Known Lands, is the price of victory worth their immortal souls? It soon becomes obvious that to battle an angel, one must "Deal with a Devil".

6-3: Sacrifice by Henry Lopez
With the knowledge in hand of how to defeat the undefeatable, the heroes realize that it is useless unless forged into an invincible weapon. Only one being has the skill to forge such a relic of power - but he's been lost for years, his dilemma forgotten in the ensuing chaos. Now the heroes are tasked with a pivotal mission: Rescue Elabac of Solanos Mor!

6-4: Venom of the Daughter by Henry Lopez
As the weapon is forged, one final ingredient is needed - the venom from the giant Daughters of Yig! Entering Abessios would normally be nigh impossible, but with the Black Talons of Milandir sending a delegation, the heroes seize the opportunity to invade the Lair of the Serpent Goddess!

6-5: A Host Divided Against Itself by Henry Lopez
Leola val'Assante' was banished to the Blessed Lands by her cousin, the Emperor Calsestus years ago. Now, she is needed as both a symbol of piety to the beleaguered Coryani and as the lynch pin to ending the tyranny that has gripped the Empire. But Leola finds herself with a problem that she must resolve and a heavenly guest cannot ignore.


Battle Interactive: The Battle for Grand Coryan by James Zwiers
For a thousand years, Grand Coryan's columned walks have been serene and unblemished by open warfare. Certainly, the clandestine wars of the Senate have occurred, but those wars involved the pen and not the sword. Now, as the final pieces fall into place, the Rebellion and the Resistance will finally meet; their fates entwined at last, as the Rebellion lays siege to Grand Coryan.
This Living Arcanis Battle Interactive Event is designed for characters of level 18 through 21. Characters below 18th level cannot be played in this event.

6-6: The Last Rays of a Dying Sun by Henry Lopez
The City walls have been breached and the Palace lies before the conquering heroes. Now all that stands between them and ultimate victory is the Mad Emperor of Coryan, his elite Imperial Guards and one very angry Valinor.

 

March 6, 2009

Witch HunterGates of Flame at the Printers!

PCI2405_Gates_of_Flame_Cover.jpg

"Before them fire devours, behind them a flame blazes. Before them the land is like the garden of Eden, behind them, a desert waste-- nothing escapes them." - Joel 2:2-4

During the reign of Solomon, the world was bedeviled with creatures that plagued mankind. Attacking from land and sky, these beasts dwelt in the shadows and hunted men like animals. One of these Nephilim, as they were known, was named Algar. He commanded a host of daemons and spirits that rampaged through the kingdom
of Israel and beyond. Many tried to stand against him, but all failed, paying the price for their failure as their souls were ripped from their bodies to roam the ether in torment until a wise magus imprisoned Algar within the Gates of Flame.
For 2000 years, the hidden servants of Algar have sought the fiend's release, and only the Witch Hunters stand in the way.

"The Gates of Flame" is an exciting adventure perfect to test the mettle of a cadre of hardened Witch Hunters.