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Ask a Stat Monkey discussion thread (8-31-11 FAQ/Errata)
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Harliquinn



Joined: 09 Aug 2010
Posts: 1527

PostPosted: Fri May 04, 2012 4:28 pm    Post subject: Reply with quote

Nierite wrote:
StatMonkey wrote:
Harliquinn wrote:
So from the Errata document, am I correct in reading that Divine Casters can no longer create Advanced Spells?

John


Correct, it was a flavor issue we needed to correct...

If you read the section on divine spell casting you will see how inflexable divine spell casting should feel


A point that was made as far back as the Quickstart (though in fluff, not the 'actual' rules).


Just to be clear, I'm fine with the rules as they are intended. It's just one of those 'big things' that I had not seen explicitly stated and was unaware of. Luckily, I haven't really played a Divine Caster, so it hasn't affected me. I'm glad it's being corrected. All done Smile

John
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Harliquinn



Joined: 09 Aug 2010
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PostPosted: Fri May 04, 2012 4:32 pm    Post subject: Reply with quote

@Cody
Thanks. I'm getting a better handle on stacking; however, I'm still curious about Exploit Weakness specifically as the Tier III is only better than Tier I 50% of the time (and could be worse than Tier I 25% of the time), which conceptually doesn't 'feel right'. If that's the intent, I will likely not go that high with it. If the intent was that Tier III gives either a +1+1d4 to hit or a +2+1d4 to damage, then I'll definitely take it. It's still a random boost, but never worse than Tier I. Just wanting to verify if the intent matches the words used to describe Tier III.

John
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Deviknyte



Joined: 17 Jun 2009
Posts: 1375
Location: Allen Park, MI

PostPosted: Fri May 04, 2012 5:23 pm    Post subject: Reply with quote

I'm not at home Nierite, so excuse grammar and such, but I think there are only 3 bonus types after the last disscussion on it.

Additional die & addtional number (no matter where that number comes from).

Die bumps to a single die (weapon or an attribute) can be from the multiple sources.
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Encali



Joined: 09 May 2011
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PostPosted: Fri May 04, 2012 11:37 pm    Post subject: Reply with quote

The Adaptation: Transferable Bindings talent is listed as a Arcanum and Devout Talent, but it requires Adaptation: Lingering Arcanum, which is not a Devout Talent. How do you meet the prerequisites?
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Deviknyte



Joined: 17 Jun 2009
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PostPosted: Sat May 05, 2012 2:57 am    Post subject: Reply with quote

Encali wrote:
The Adaptation: Transferable Bindings talent is listed as a Arcanum and Devout Talent, but it requires Adaptation: Lingering Arcanum, which is not a Devout Talent. How do you meet the prerequisites?
One of two things:

1) You can't. And the most likely of choices.
2) Have Psionics as well. But I still don't think you could use this because you can't use the prereqs on Cants.
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Nierite



Joined: 20 Jan 2010
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PostPosted: Sat May 05, 2012 3:53 am    Post subject: Reply with quote

Sorcerer-Priest, anyone;-)
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Cody Bergman

aka = Haakon Marcus val'Virdan, Priest of Nier (Divine 1.Cool
aka = Dyabe val'Abebi, Templar of Althares (Divine 1.4)
aka = Jorma Ostoman, Battlemage of the Coryani Empire (Arcane 1.2)
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Encali



Joined: 09 May 2011
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PostPosted: Sat May 05, 2012 6:53 am    Post subject: Reply with quote

Deviknyte wrote:
Encali wrote:
The Adaptation: Transferable Bindings talent is listed as a Arcanum and Devout Talent, but it requires Adaptation: Lingering Arcanum, which is not a Devout Talent. How do you meet the prerequisites?
One of two things:

1) You can't. And the most likely of choices.
2) Have Psionics as well. But I still don't think you could use this because you can't use the prereqs on Cants.


Well, I just ran an adventure tonight where an NPC divine non-Sarishan caster had the Adaptation, so I'm thinking your answer 1 is incorrect.
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Deviknyte



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PostPosted: Sat May 05, 2012 9:18 am    Post subject: Reply with quote

Nierite wrote:
Sorcerer-Priest, anyone;-)
My bad.
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Encali



Joined: 09 May 2011
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PostPosted: Sun May 06, 2012 7:47 am    Post subject: Reply with quote

If you Heirloom a horse, what benefit does that provide now? I know it used to be the Loyal Companion talent, but I wasn't sure with the "qualities" in the Bestiary if they replaced that ruling or were in addition to, etc.
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Nierite



Joined: 20 Jan 2010
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Location: Edmonton, Canada

PostPosted: Sun May 06, 2012 12:21 pm    Post subject: Reply with quote

Heirloom horses gain an additional talent (exact worrding escapes me).
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Cody Bergman

aka = Haakon Marcus val'Virdan, Priest of Nier (Divine 1.Cool
aka = Dyabe val'Abebi, Templar of Althares (Divine 1.4)
aka = Jorma Ostoman, Battlemage of the Coryani Empire (Arcane 1.2)
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