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Vyvyan Basterd
Joined: 09 May 2011 Posts: 1
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Posted: Mon May 09, 2011 3:57 pm Post subject: Muskets in Melee |
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"If used in melee, it can be used as a club, though it requires two
hands to use."
One of my players chose to play the pre-gen hunter and balked at the notion that the damage modifier of his musket used in melee would be +2, like a club, instead of +3, as listed for a musket. I ruled it was exactly as a club.
He asked for official clarification. He thought it was confusing for a new Witchhunter player that the difference in DM was not listed on the character sheet. |
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StatMonkey Moderator

Joined: 31 May 2007 Posts: 1319
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Posted: Mon May 09, 2011 4:15 pm Post subject: Re: Muskets in Melee |
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| Vyvyan Basterd wrote: | "If used in melee, it can be used as a club, though it requires two
hands to use."
One of my players chose to play the pre-gen hunter and balked at the notion that the damage modifier of his musket used in melee would be +2, like a club, instead of +3, as listed for a musket. I ruled it was exactly as a club.
He asked for official clarification. He thought it was confusing for a new Witchhunter player that the difference in DM was not listed on the character sheet. |
Its a club... +2 ... its like a big stick.. you hit people with it... thus.. club _________________ Pedro C Barrenechea
Paradigm Concepts, Miami
And all you need to know about Arcanis
New player: "You know, I'm not really sure we *should* win. I'm not sure we made the right choice."
Veteran player: "Welcome to Arcanis!" |
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