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frankjwilliams78
Joined: 31 May 2011 Posts: 13
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Posted: Fri Jun 03, 2011 2:33 pm Post subject: HP3+HP4... a two round mod and beastly but fair? |
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These modules read as if they are a two round module. There really is no chance to do anything in between them... is it safe to assume the PCs involved in HP3 would need to play HP4 BEFORE doing any other modules?
HP4... whoa. I'm running HP 3 in a week, then the week after HP4. HP4 is a step in the "serious" direction as far as dangerous everything is concerned. I also noticed it is a step in the "serious" direction as far as rewards go. I am assuming this will become the norm, where more dangerous mods have commensurately greater rewards, such as HP4?
I can only imagine some might be concerned with HP4 and its.... ummmm... "Yes, I'm serious, this is actually what you see" moments. My completely unasked for 2 cents... let them, the players, be concerned. It is the Crusades... you're part of a special forces unit (assuming you played the other modules), and there are plenty of indicators of what you are heading towards... it is Arcanis after all, and you always have a choice!
Frank |
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PCIHenry Site Admin

Joined: 31 Jan 2007 Posts: 946
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Posted: Fri Jun 03, 2011 3:12 pm Post subject: |
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Hello Frank,
Yes, you assessments are correct.
While we can't force anyone to play the adventures in order, its does say on the very front page that it is strongly suggested that HP 3 be played before HP 4 and Vice-Versa.
As for the rest - as the writer, I have no comment.
Best, _________________ Henry Lopez
President
Paradigm Concepts, Inc. |
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PCIJames Moderator
Joined: 31 Jan 2007 Posts: 286 Location: Edmonton, AB, Canada
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Posted: Fri Jun 03, 2011 4:26 pm Post subject: |
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In regards to the rewards; adventure rewards outside of Hard-Points will always be relatively uniform (in regards to the maximums of what can be given out). We always give Henry a little more leeway in the Hard Points (because sometimes it just makes sense story-wise). _________________ James Zwiers
Paradigm Concepts, Inc. |
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