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Athelis
Joined: 12 Jun 2007 Posts: 1
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Posted: Fri Jul 22, 2011 7:14 pm Post subject: Runes? |
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So maybe I'm blind, but I'm trying to find out where the list of runes are that are granted by the Friendship of Loshnek. More specifically, I want to know what they do!!
The list in the guide is -
• Avalance
• Shadow
• Perseverance
• Sorcery
I don't see these in the book, nor can I seem to find them anywhere else. If someone could help me, that would be awesome!
-Toni |
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Nierite

Joined: 20 Jan 2010 Posts: 1756 Location: Edmonton, Canada
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Posted: Fri Jul 22, 2011 8:41 pm Post subject: |
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They are/were released (officially) in "Forged in Magic" suppliment that is now on sale from what I'm told. However, if you have the quickstart rules they should give you at least a basic discription of what they do.
Edit: it should be noted that my only 'up to date' source on the Sorcery rune is from a released adventure, and it looks like it cannot be applied to weapons or armour. Presumably that means it only works for wands. _________________ Cody Bergman
aka = Haakon Marcus val'Virdan, Priest of Nier (Divine 1.
aka = Dyabe val'Abebi, Templar of Althares (Divine 1.4)
aka = Jorma Ostoman, Battlemage of the Coryani Empire (Arcane 1.2) |
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Deviknyte

Joined: 17 Jun 2009 Posts: 1392 Location: Allen Park, MI
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Posted: Sat Jul 23, 2011 2:18 am Post subject: |
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| Nierite wrote: | They are/were released (officially) in "Forged in Magic" suppliment that is now on sale from what I'm told. However, if you have the quickstart rules they should give you at least a basic discription of what they do.
Edit: it should be noted that my only 'up to date' source on the Sorcery rune is from a released adventure, and it looks like it cannot be applied to weapons or armour. Presumably that means it only works for wands. | Not true. But I don't know if I'm allow to post what they do on the forum. _________________ -Devin Redd, Detroit Harvester
"The Elorii shall rise again!"
Current- Vaerdos kyr'Taliis, Ardakene Elorii Chanter of the Rebirth and the Bright People
Retired- Elysian, Ardakene Elorii Hierophant of Belisarda |
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Milandir Site Admin
Joined: 03 Jul 2007 Posts: 552
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Posted: Sat Jul 23, 2011 3:19 am Post subject: |
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The Sorcery Rune works on Weapons, the Fine version has no effect on a weapon or armor alone, but will combine with the various Elemental Runes for greater spell casting efficacy. _________________ Eric Wiener
Paradigm Concepts, Inc. |
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Nierite

Joined: 20 Jan 2010 Posts: 1756 Location: Edmonton, Canada
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Posted: Sat Jul 23, 2011 3:52 am Post subject: |
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So, as it stands, the Sorcery rune shouldn't go on Weapons or Armour for the moment since it is the only certed rune (aside from that other one ) _________________ Cody Bergman
aka = Haakon Marcus val'Virdan, Priest of Nier (Divine 1.
aka = Dyabe val'Abebi, Templar of Althares (Divine 1.4)
aka = Jorma Ostoman, Battlemage of the Coryani Empire (Arcane 1.2) |
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EddieS
Joined: 03 Mar 2010 Posts: 288 Location: West Palm Beach, Florida
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Posted: Sat Jul 23, 2011 5:10 am Post subject: |
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| Nierite wrote: | So, as it stands, the Sorcery rune shouldn't go on Weapons or Armour for the moment since it is the only certed rune (aside from that other one ) | Er, not entirely true. Fine Sorcery Rune has no effect (per say) if placed in a Weapon or Armor, but allows for the effect Milandir mentions above. Exceptional (and greater) Sorcery Rune has additional effects.
As for that specific Certed Rune, I couldn't say as I do not have access to that cert (in case it's has special restrictions like the Rune of Hatred in HP4). _________________ Talendos the Shadow-Raven
Osalikene - Expert/Soldier of Retribution - Assassin Tier 1.3
"When you do something right, it's as if you didn't do it at all .... "
Echo
B-lister (reluctant) hero
"Bringing the Noise!" |
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TheGnome

Joined: 03 Aug 2011 Posts: 47
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Posted: Sat Aug 06, 2011 5:31 pm Post subject: |
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| So what about the three fine runes a psionicist casting manipulation of shadows can place on his shadow daggers? (Cold, celerity, & stealth) |
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EddieS
Joined: 03 Mar 2010 Posts: 288 Location: West Palm Beach, Florida
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Posted: Sat Aug 06, 2011 6:43 pm Post subject: |
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| TheGnome wrote: | | So what about the three fine runes a psionicist casting manipulation of shadows can place on his shadow daggers? (Cold, celerity, & stealth) | Spells tend to (and usually do) break the norm. The spell does state that you can cast it with adaptations that summon "Runes" onto the dagger (if you can pull off the CTN). There are other spells similar that do the same and sometimes more (Ebon Blade for example).
However, normal Runes follow a guidline, as do how much space items have and what quality Rune(s) it can take. For more information look up Forged In Magic (which is now available) which goes in to more details regarding Runes. _________________ Talendos the Shadow-Raven
Osalikene - Expert/Soldier of Retribution - Assassin Tier 1.3
"When you do something right, it's as if you didn't do it at all .... "
Echo
B-lister (reluctant) hero
"Bringing the Noise!" |
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Rmfiranek
Joined: 21 Feb 2012 Posts: 121
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Posted: Sun Aug 12, 2012 12:20 am Post subject: |
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| Trying to figure out how or where you can get this cert... |
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KarmaInferno

Joined: 27 Jun 2007 Posts: 193 Location: New York
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Posted: Sun Aug 12, 2012 12:38 am Post subject: |
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I believe you had to participate in the endgame events of the previous campaign.
Since that ended, what, 2-3 years ago, if you don't already have it you can't get it now.
-j _________________ Jason S Wu
aka Corac D'kan Bloodseeker, Khur Gi Shaman
formerly Coriss D'kan, Half-Orc Berserker (retired)
formerly Five Thunders Chen, Monk of Haina (retired) |
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Rmfiranek
Joined: 21 Feb 2012 Posts: 121
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Posted: Sun Aug 12, 2012 1:49 am Post subject: |
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| Ok so u can't get it now? |
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Nierite

Joined: 20 Jan 2010 Posts: 1756 Location: Edmonton, Canada
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Posted: Sun Aug 12, 2012 1:56 am Post subject: |
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Nope. It actually sucks for me because I WAS at the Origins, but I lost that cert between Columbus and Saskatoon. As such, I didn't get the boost for my guy  _________________ Cody Bergman
aka = Haakon Marcus val'Virdan, Priest of Nier (Divine 1.
aka = Dyabe val'Abebi, Templar of Althares (Divine 1.4)
aka = Jorma Ostoman, Battlemage of the Coryani Empire (Arcane 1.2) |
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Archerday
Joined: 19 Jan 2012 Posts: 70
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Posted: Mon Aug 13, 2012 7:47 pm Post subject: While on the topic of runs |
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Okay, alot of this is purely academic as my character is only 1.4, but I was rereading this and it sparked my curiousity....
In the living campaign, you can buy a rune for 5g in a major city (like Censure). Hypothetically, what could you sell one for?
Forged in Magic says:
Selling Magic Items
Tough doing so is unusual, selling a magic item is never
difficult. In most cases, when someone desires to rid themselves
of a magic item, they gift the item to a powerful patron.
However, if cold hard cash is what the Hero wants, a
permanent magic item may be sold for 2 Gc per Tier of the
item. While a consumable item may be sold for 20 Sc per
item Tier and Runes may be sold for 2 Gc per Rune Tier. It
is possible to garner more coin through a determined search
for a buyer (Chronicler’s discretion), but the time involved
would relegate the Hero to the position of harried merchant
rather than legend in the making.
Does the living campaign follow those rules or would it be 10% of the 5g for 50 silver?
Also, in FIM it says that "the apparent power of a magic item increases with the ability of its wielder. When an enchanted relic is borne by a
great Hero, its latent powers awaken, and the item’s power
increases. Simultaneously, a Hero may readily identify the
nature and powers of any magic item he wears or wields, provided
he is of equal or greater Tier. Tis is true for most types
of magic items, including Runes."
I'm assuming this means that if a Tier 4 rune were in an item, it would function as a Tier 2 item in the hand of a Tier 2 character and it would not function at all if that Rune had no Tier 1 or Tier 2 power. What I don't think this statement means, but I'm unclear, is if someone has a Tier I rune and then levels to Tier 2, his rune doesn't automatically rise to Tier II, right? Assuming my interpretation is correct, how much would it cost a character to 'upgrade' a rune or would the character have to sell the first Rune and put in an brand new Tier II at 10 gc? Also, to sell a rune, can it be sold by itself or does the whole item need to be sold? Thanks in advance!
Archer |
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Nierite

Joined: 20 Jan 2010 Posts: 1756 Location: Edmonton, Canada
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Posted: Mon Aug 13, 2012 9:23 pm Post subject: |
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If you had a weapon with a Tier IV rune and you were Tier I, the rune would not work AT ALL (unless using the alternative rules I recall but cannot check from FiMII) until you hit Tier IV. It would not function as a 'lesser' version of the Rune because the Rune is scribed at too high a power and they don't (again, unless using the alternative rules presented (as I recall) in FiMII) give lesser powers. It would be a very expensive, but for you otherwise mundane object.
Of course, it would still SELL for the higher value. _________________ Cody Bergman
aka = Haakon Marcus val'Virdan, Priest of Nier (Divine 1.
aka = Dyabe val'Abebi, Templar of Althares (Divine 1.4)
aka = Jorma Ostoman, Battlemage of the Coryani Empire (Arcane 1.2) |
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Archerday
Joined: 19 Jan 2012 Posts: 70
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Posted: Mon Aug 13, 2012 9:44 pm Post subject: More Rune questions |
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Then what does that phrase mean, "the apparant power increases" as stated in FIM?
If that's the case then it sounds like I was wrong and a Tier I Rune would increase to a Tier II when the hero advances, no?
Thanks! |
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