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Midake Permiers
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stuartgreenwell



Joined: 11 Jun 2007
Posts: 5

PostPosted: Mon Jun 11, 2007 12:54 pm    Post subject: Midake Permiers Reply with quote

I would like to help kick of the IK section of the new forums by announcing that this weekend Midake will be premiering two now mods at Phoenix ConGames! 'A Square Peg in a Round Hole' and 'The Tree of Shadows' will hopefully be available to the general population soon there after!

Enjoy Twisted Evil


Stuart
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StatMonkey
Moderator


Joined: 31 May 2007
Posts: 1282

PostPosted: Mon Jun 11, 2007 2:19 pm    Post subject: Re: Midake Permiers Reply with quote

stuartgreenwell wrote:
I would like to help kick of the IK section of the new forums by announcing that this weekend Midake will be premiering two now mods at Phoenix ConGames! 'A Square Peg in a Round Hole' and 'The Tree of Shadows' will hopefully be available to the general population soon there after!

Enjoy Twisted Evil


Stuart


Congrads!!

Can't wait to play them


Pedro C Barrenechea
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Floridius val'Baucisz



Joined: 11 Jun 2007
Posts: 9

PostPosted: Mon Jun 11, 2007 3:09 pm    Post subject: Reply with quote

Hope all goes well with the premieres, Stuart. Looking forward to play them when they get released to gen pop.

Joe Cirillo
1/3 of the Metra Trifecta
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kultrshok



Joined: 11 Jun 2007
Posts: 76
Location: Phoenix

PostPosted: Mon Jun 11, 2007 7:31 pm    Post subject: Reply with quote

I can tell you I am waiving the 30 day on Square Peg, so as soon as possible after the premier it will be released.
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Floridius val'Baucisz



Joined: 11 Jun 2007
Posts: 9

PostPosted: Mon Jun 11, 2007 11:16 pm    Post subject: Reply with quote

Awesome! I am coordinating the LA events for DexCon in East Brunswick, NJ in the middle of July. I would love to put them on the schedule.

Regards,

Joe Cirillo
1/3 of the Metra Trifecta
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niliin



Joined: 11 Jun 2007
Posts: 68
Location: Phoenix. AZ

PostPosted: Tue Jun 12, 2007 2:24 am    Post subject: Reply with quote

I wonder if my gnome is gonna die in your mods Smile

Should be interesting...


Trey Shroyer
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ddkirkpat



Joined: 11 Jun 2007
Posts: 30
Location: Denver, CO

PostPosted: Tue Jun 12, 2007 3:36 am    Post subject: Re: Midake Permiers Reply with quote

stuartgreenwell wrote:
I would like to help kick of the IK section of the new forums by announcing that this weekend Midake will be premiering two now mods at Phoenix ConGames! 'A Square Peg in a Round Hole' and 'The Tree of Shadows' will hopefully be available to the general population soon there after!


Congratulations Midake! There a number of Denverites from the Lustia IK coming down to enjoy your premiers and show support. I wish that I could be one of them, but I'll seeing you at Origins. Congratulations again.

Later.
---
Dennis
IK City of Leaves
"Ancora imparo"
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Crusader3025



Joined: 12 Jun 2007
Posts: 6

PostPosted: Tue Jun 12, 2007 3:07 pm    Post subject: More Midake mods Reply with quote

Cool. My erm..."legally challenged" gnome likes the place. He has established a "working relatioinship" with some local "businessmen." Yep Midake is a far more interesting place than Lustia. Darned Milandisians are no fun at all!

As for dying....that's what the Die Hard feat is for. Trust me that's the only thing that kept me alive in One Night In Coryan. Of course that's what you get when you play an Arcanis mod with only four people (and we were three bards and a rogue! Smile
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niliin



Joined: 11 Jun 2007
Posts: 68
Location: Phoenix. AZ

PostPosted: Tue Jun 12, 2007 3:29 pm    Post subject: Reply with quote

Quote:
As for dying....that's what the Die Hard feat is for


Rofl, my gnome has yet to spend a mod without being in negatives during at least one fight Smile
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StatMonkey
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Joined: 31 May 2007
Posts: 1282

PostPosted: Tue Jun 12, 2007 4:22 pm    Post subject: Reply with quote

niliin wrote:
Quote:
As for dying....that's what the Die Hard feat is for


Rofl, my gnome has yet to spend a mod without being in negatives during at least one fight Smile


Man I must be some mean GM, I have the habbit of taking someone to negs almost every game I run....

maybe I'm just an evil GM


Pedro C Barrenechea
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niliin



Joined: 11 Jun 2007
Posts: 68
Location: Phoenix. AZ

PostPosted: Tue Jun 12, 2007 4:48 pm    Post subject: Reply with quote

No worries though, die hard lets me still take pot shots... go gnome ranger badness Smile

Can't wait till lvl 6 and I get manyshot, then I can fire two arrows while in negs instead of one Smile
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Crusader3025



Joined: 12 Jun 2007
Posts: 6

PostPosted: Tue Jun 12, 2007 5:11 pm    Post subject: Gnome Badness Reply with quote

From everybody I've talked to I must have done something different with my gnome build. I decided to go for Arcane Infiltrator and as a result have a 14 Charisma, 14 Wisdom, and a 15 Intelligence, along with a 14 Con. Of course that comes at the cost of 11 Str and 12 Dex, but hey I'm a diplo-monkey not a combat monster. And I get to play against type, since nobody expects the gnome to be the face man.

On related not if anybody's seen Special Unit 2 I basing some of this character off of Karl, the gnome seen in that show. Talk about a true con man!

Getting back to Midake though, it was fun to play a totally amoral character after so many LG cleric types! One should always embrace their inner rogue!
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niliin



Joined: 11 Jun 2007
Posts: 68
Location: Phoenix. AZ

PostPosted: Tue Jun 12, 2007 5:27 pm    Post subject: Reply with quote

Well, I haven't seen too many gnome builds but yours sounds like something the race promotes so I don't know..

I just thought it would be awesome to go gnome bowman Smile

As for the amoral character thing, bad you.... those are some bad people if your friends with them, you probably don't like me... they don't

Anyways, we need more gnomes in this game, they rule!
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vicpylon



Joined: 12 Jun 2007
Posts: 1

PostPosted: Tue Jun 12, 2007 10:21 pm    Post subject: Midake Mod #3 Tree of Shadows Reply with quote

I will also be waiving the 30 days on this module as well. It will be available for play next week.


Trent
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stuartgreenwell



Joined: 11 Jun 2007
Posts: 5

PostPosted: Tue Jun 12, 2007 10:36 pm    Post subject: Re: Midake Mod #3 Tree of Shadows Reply with quote

vicpylon wrote:
I will also be waiving the 30 days on this module as well. It will be available for play next week.


Trent


I think it would be safer to say that we won't hold it back. But it will be available when its turn in the queue comes up and Sean posts it to livingarcanis.com Which very well might not be next week. Smile
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Stuart Greenwell
Invisible King of Midake, Altheria
Player of Grenald, Tir Betoqi Storm Lord
Player of Bedros, Elorii Bowman
Phoenix, AZ
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