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Archangel
Joined: 15 Aug 2011 Posts: 386
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Posted: Wed Jan 18, 2012 4:03 pm Post subject: Portals of Anshar questions |
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I'd like to know more about them. Right now all I have to go on is their ability to teleport things from one to another, a Val'Inares with a certain bloodline is required to activate them, and the list Neirite has for locations in the spoiler forum.
I'm thinking about making them a center piece in my home game soon, the group will be supporting the crusade by running all over to address issues like supply problems or infernal cults. So I would like to know more about them. Are the all the same? What do they look like? Where exactly are some of those sites in Neirite's list at on the map, some I know or could figure out pretty easily but others I just know the country? |
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Nierite

Joined: 20 Jan 2010 Posts: 1721 Location: Edmonton, Canada
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Posted: Thu Jan 19, 2012 12:24 am Post subject: |
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Could you be more specific as to which locations you need? _________________ Cody Bergman
aka = Haakon Marcus val'Virdan, Priest of Nier (Divine 1.
aka = Dyabe val'Abebi, Templar of Althares (Divine 1.3)
aka = Jorma Ostoman, Battlemage of the Coryani Empire (Arcane 1.2) |
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Archangel
Joined: 15 Aug 2011 Posts: 386
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Posted: Thu Jan 19, 2012 1:20 am Post subject: |
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Aside from those in cities on the old map I need a rough area of which part of their parent country, if not an exact location, they are in. For example Kofan Balantica is on the Sea of Coryan so that one I would just need an estimate of NW coast, East Central, etc... More or less a rough spot to place them as I don't have any resources other than the RPG book, old Codex, and old map. Another one would be is New Althre built on the site of Althre from the old map?
I don't need the lat and long to within a few seconds for the sites just a good enough estimate as to how they are spaced around them map so I can use them. |
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Nierite

Joined: 20 Jan 2010 Posts: 1721 Location: Edmonton, Canada
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Posted: Thu Jan 19, 2012 2:30 am Post subject: |
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The Kofan gate is very little known and even littler used. It is at the site of one of the worst heresies in Coryani history and the earth around it was burned and salted.
Unsealed lands are the old Sealed Lands, and you can get basic info on that in Legacy of Damnation.
Codex Arcanis also has a few other cities for IDing. _________________ Cody Bergman
aka = Haakon Marcus val'Virdan, Priest of Nier (Divine 1.
aka = Dyabe val'Abebi, Templar of Althares (Divine 1.3)
aka = Jorma Ostoman, Battlemage of the Coryani Empire (Arcane 1.2) |
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Archangel
Joined: 15 Aug 2011 Posts: 386
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Posted: Fri Jan 20, 2012 2:27 pm Post subject: |
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| I printed out a copy of the old map and sat down with my copy of the codex and hard cover as well as your list. I think I have a pretty good idea of where they are now. I see 2 in the sealed lands and a couple that I have an area for but not very specific. I think that should be good enough for my purposes, since if I need the others I can just nail them down without needing to worry if it is accurate. |
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StatMonkey Moderator

Joined: 31 May 2007 Posts: 1282
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Posted: Fri Jan 20, 2012 2:31 pm Post subject: |
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| archangel.arcanis wrote: | | I printed out a copy of the old map and sat down with my copy of the codex and hard cover as well as your list. I think I have a pretty good idea of where they are now. I see 2 in the sealed lands and a couple that I have an area for but not very specific. I think that should be good enough for my purposes, since if I need the others I can just nail them down without needing to worry if it is accurate. |
also seeing that you are running a home game keep one thing in mind...
many major cities where built around a portal....
thus, if it fit's your story to have a portal in city X.. do it!
heck, my own home game is not even cannon... I'm running a game in Almeric and added some of my own cities and noble families... added a set of keeps to the north on the edge of the Vastwood as well. _________________ Pedro C Barrenechea
Paradigm Concepts, Miami
And all you need to know about Arcanis
New player: "You know, I'm not really sure we *should* win. I'm not sure we made the right choice."
Veteran player: "Welcome to Arcanis!" |
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Archangel
Joined: 15 Aug 2011 Posts: 386
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Posted: Fri Jan 20, 2012 2:37 pm Post subject: |
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| StatMonkey wrote: | | archangel.arcanis wrote: | | I printed out a copy of the old map and sat down with my copy of the codex and hard cover as well as your list. I think I have a pretty good idea of where they are now. I see 2 in the sealed lands and a couple that I have an area for but not very specific. I think that should be good enough for my purposes, since if I need the others I can just nail them down without needing to worry if it is accurate. |
also seeing that you are running a home game keep one thing in mind...
many major cities where built around a portal....
thus, if it fit's your story to have a portal in city X.. do it!
heck, my own home game is not even cannon... I'm running a game in Almeric and added some of my own cities and noble families... added a set of keeps to the north on the edge of the Vastwood as well. |
I just like to keep things close to cannon when possible, at least start that way, so my players can go to another table using the setting without much issue. |
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Dead.Zone

Joined: 12 Jun 2007 Posts: 323 Location: Pontiac, MI
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Posted: Fri Jan 20, 2012 6:08 pm Post subject: |
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One of your questions was to learn more about them. I can help a little. (I expected someone to jump in with a bunch of facts about them, so I've kept quiet until now.) There are some minor spoilers from the old campaign, below. I don't believe that's a problem, but I thought I'd warn people, just in case.
1. They do teleport things from portal A to Portal B, but they can only handle small groups at a time. So they cannot be used to transport armies effectively. (It pains me to cross-genre-reference liek this, but if you think of a stargate, you're not far off.)
2. When an Ansharan opens one it glows with a bluish light (I believe.) In one adventure from the previous campaign, a Ssethregoran was able to open one, and it glowed with a reddish light. Going through the portal was extremely painful for the humans in the group. That was a clue to the whole Yig is Anshar thing. (This is not common knowledge on Onara by any means.)
3. The portals appear to have been around longer than the human pantheon.
4. What looks like a giant-sized portal was found in one adventure, under water. The common assumption was that it was likely used by the celestial giants to travel the cosmos. (Whether or not that is true is unknown.)
5. Most cities that have a portal in them guard the portal closely. (For obvious reasons.) So most PCs really have no "easy" access to a portal, even if it's right there in the heart of the city. I forget what legion is commonly used to guard the portals. Anyone remember?
Well, that's what I have off the top of my head. I'm just going from memory. But I'm sure that if I've sparked anyone else's memory that they will chime in and fill in the gaps.
Enjoy!
Scott |
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EricGorman
Joined: 12 Jun 2007 Posts: 428 Location: Portland OR
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Posted: Fri Jan 20, 2012 10:01 pm Post subject: |
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There is a definate ansharan "base template" that applies to most portals. They glow blue and leave a faint sense of euphoria as you travel through them ... but PCs have also encountered portals that deviate from the norm. The giant underground portal, the "yaricite" portal in Children of Leviathan, various Ssethric gates. Recently I saw something the party called a Neorthian portal ... weird stuff is out there.
IC we know that the Gods each made a gift to humanity after the War with the Other/Founding of the First Imperium - and Anshar's Gift was the gates. It's important to know as a judge that rarely (very rarely) people go in but don't come out at the destination they were seeking. This is officially denied but telingly you won't find many Mucky-Mucks willing to use them frequently. Why they sometime glitch is not commonly known and what happens to those people is mostly a mystery.
OOC we now know that when Yig joined with the Pantheon of Man as Anshar she repurposed a number of old Ssethric gates with a fascade to make them "human friendly." In one old modue from the last campaign PCs were diverted to Ssethric ruins and one can assume that once in a great while the fascade/gate interface glitches and you come out a Ssethric gate. _________________ ~Eisener val'Holryn. Holy Champion of Nier and haunted veteran of the crusade
~Formerly Sir Jaeger val'Holryn, gave his soul to help free King Noen from the LLT Banner |
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Auroris

Joined: 12 Aug 2010 Posts: 249
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Posted: Sat Jan 21, 2012 2:18 pm Post subject: |
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One other thing to note about portals is that blastpowder will explode if taken through a portal. It can go off on either the entrance side, exit side or even inside the gateway itself but it will go off. No blastpowder when using portals. _________________ Kailandos, Elorii Chanter of the Rebirth and the Bright People
Prince Arcahvir of the Tir Betoq
Harvester for Iowa
James Vacca |
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hustonj
Joined: 30 Jun 2010 Posts: 1079
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Posted: Sat Jan 21, 2012 3:14 pm Post subject: |
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| Auroris wrote: | | One other thing to note about portals is that blastpowder will explode if taken through a portal. It can go off on either the entrance side, exit side or even inside the gateway itself but it will go off. No blastpowder when using portals. |
I seem to remember that there was a critical mass of blast powder, not just ANY.
I also remember that many characters who relied upon blast powder typically carried more than the critical mass . . ..
No, I do not remember off-hand what the critical mass was. _________________ Valeriano Innocenzo Camillo de Larissa la Galletti
San Antonio, Tx-based Harvester
Jeff Huston
huston.harvester@cox.net |
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Auroris

Joined: 12 Aug 2010 Posts: 249
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Posted: Sat Jan 21, 2012 9:24 pm Post subject: |
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Ahh you may be right on that front Jeff. Now that you mention it, I do remember something like only 10 shots being able to go through a gate unscathed. Maybe Pedro will weigh in with something definite. _________________ Kailandos, Elorii Chanter of the Rebirth and the Bright People
Prince Arcahvir of the Tir Betoq
Harvester for Iowa
James Vacca |
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EricGorman
Joined: 12 Jun 2007 Posts: 428 Location: Portland OR
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Posted: Sun Jan 22, 2012 8:41 am Post subject: |
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IIRC it was more than 20 shots on a person that caused an explosion. _________________ ~Eisener val'Holryn. Holy Champion of Nier and haunted veteran of the crusade
~Formerly Sir Jaeger val'Holryn, gave his soul to help free King Noen from the LLT Banner |
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drafit
Joined: 02 Jul 2010 Posts: 57
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Posted: Sun Jan 22, 2012 9:30 pm Post subject: Portals of Anshar questions |
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| Yes if you had more than 20 shots of powder it went off. Best memory of that last campaign there was a val abbi, who was being very rude, who was hording powder and when it came time to go through, no one would hold it for him, he lost 60 shots worth. |
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