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Mounted Combat, Archery & Animals Questions

 
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Archangel



Joined: 15 Aug 2011
Posts: 395

PostPosted: Tue Jan 31, 2012 8:05 pm    Post subject: Mounted Combat, Archery & Animals Questions Reply with quote

I have a player considering a Ying Hir horseman and they had some questions I couldn't find any real answers to in the book.

How do the mount's actions interact with the rider's? ie can the mount use its turn to move its full speed (basically any but a charge) then the rider attack with their weapon?

Can the mount still use its attacks while the rider uses theirs?

For the Hawkeye talent tier 1 states you don't have penalties for movement or uneven terrain, I can't find where these penalties are to know what to apply if they don't have them.

What is the difference between a Riding horse and a Quality Riding horse?

How can a bird of prey be trained as a hunting bird when it doesn't have enough available tricks? (d6 die and requires 6 tricks according to Beast Lore skill)

The Path of Spells in the Animism school don't all have the information the animal you would transform into. Where should we look should someone (PC or NPC) cast these spells?
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Dead.Zone



Joined: 12 Jun 2007
Posts: 323
Location: Pontiac, MI

PostPosted: Wed Feb 01, 2012 7:44 pm    Post subject: Reply with quote

Quote:
How do the mount's actions interact with the rider's? ie can the mount use its turn to move its full speed (basically any but a charge) then the rider attack with their weapon?
The mount is an extension of the rider. It does not have its own turn. On your turn, if you move you would use the steed's Pace instead of your own. If you attack, then you can attack normally (possibly with a Tactical Edge bonus, see page 315) or attack using the steed's attack statistics.

Quote:
Can the mount still use its attacks while the rider uses theirs?
Doesn't work that way. See above.

Quote:
For the Hawkeye talent tier 1 states you don't have penalties for movement or uneven terrain, I can't find where these penalties are to know what to apply if they don't have them.
Well, I don't know of any uneven terrain modifiers, so I would expect that the judge might impose some penalties due to various circumstances, such as firing from the deck of a ship in rough waters, or while on a rope bridge that's swaying in the wind. As far as movement penalties go... I'm just taking a guess, here, maybe if you're in a moving vehicle, like a coach or chariot. But then again, those could easily be considered uneven ground and included in the other group.

Quote:
What is the difference between a Riding horse and a Quality Riding horse?
Another guess... I would apply the +1 bonus to appropriate skill checks from the "Tools and Equipment" section of Gear Quality (page 231) and treat the "Quality Horse" as a piece of "Fine" equipment.

I'll leave the other two questions to someone who has more experience dealing with animal tricks and Animism. (I've spent very little time looking at those. Sorry.)

Scott
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StatMonkey
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Joined: 31 May 2007
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PostPosted: Wed Feb 01, 2012 8:34 pm    Post subject: Reply with quote

Quote:
What is the difference between a Riding horse and a Quality Riding horse?


you want to take a look at the Bestiary Vo. I, in essence they gain the exceptional variation.

Quote:
How can a bird of prey be trained as a hunting bird when it doesn't have enough available tricks? (d6 die and requires 6 tricks according to Beast Lore skill)


Yes, the limit is for training a beats in individual tricks

Quote:
The Path of Spells in the Animism school don't all have the information the animal you would transform into. Where should we look should someone (PC or NPC) cast these spells?


Most of them can be found in the Bestiary, except for the Drake... that will be in Bestiary V. II due out this summer.
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Pedro C Barrenechea
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Archangel



Joined: 15 Aug 2011
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PostPosted: Wed Feb 01, 2012 9:22 pm    Post subject: Reply with quote

So the mount and rider are considered one creature, effectively at least. That is what I was thinking but I had seen systems do it both ways and wanted to make sure I had it right.

I completely managed to miss the part of the beast lore skill where it talks about training an animal for a purpose.

I assume the stats for animals that are duplicated in the core book and bestiary, the horses are the one's i'm thinking of, use the stats presented in the bestiary rather than those in the core book.
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StatMonkey
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PostPosted: Wed Feb 01, 2012 10:16 pm    Post subject: Reply with quote

archangel.arcanis wrote:
So the mount and rider are considered one creature, effectively at least. That is what I was thinking but I had seen systems do it both ways and wanted to make sure I had it right..


Yep 100%

Quote:
I assume the stats for animals that are duplicated in the core book and bestiary, the horses are the one's i'm thinking of, use the stats presented in the bestiary rather than those in the core book.


Correct when the PDF is updated, the stats will be changed to match the updated stats in the bestiary
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Vashti



Joined: 12 Jun 2007
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PostPosted: Sun Feb 05, 2012 2:16 am    Post subject: Reply with quote

StatMonkey wrote:
archangel.arcanis wrote:
So the mount and rider are considered one creature, effectively at least. That is what I was thinking but I had seen systems do it both ways and wanted to make sure I had it right..


Yep 100%



So basically mounted riders in Arcanis are centaurs for the duration, sounds like.

Michael
P.S. Ooooo! Arcanis Centaurs! That's what's in the Blessed Lands! The Yhing Hir will be SO jealous...
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whitepanther



Joined: 03 Apr 2008
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PostPosted: Tue Jan 15, 2013 2:37 am    Post subject: Reply with quote

so here is another question regarding riding a horse. i recall reading in the mounted combat section that you gain the +2 tactical edge while mounted on a horse, i assume it is due to the fact that you are elevated above those opponents that are grounded. my question then is this, if you have the talent Use Terrain, do you gain its benefits since you are effectively attacking from the elevated position?
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Dead.Zone



Joined: 12 Jun 2007
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Location: Pontiac, MI

PostPosted: Tue Jan 15, 2013 3:35 pm    Post subject: Reply with quote

Gaining Tactical Edge while mounted is more specific than just being mounted. From the "Steeds" section (pg. 215)
Quote:
When mounted and wielding a one handed weapon against an opponent that is both on foot and smaller
than your mount, you gain the Tactical Edge.


As far as the Use Terrain Talent goes, I'd probably give it to you. But I would imagine that a lot of judges would not. The intent was obviously to give an extra advantage to a combatant who knows how to use the land/his environment in combat. But given that the talent tree requires Lay of the Land, Battle and Wilderness Lore and given the rare number of times PCs can claim to have higher ground, I'd be inclined to let you use it. But certainly expect that many (if not most) judes would not.

(However, I'd also strongly consider taking out your mount if the bad guys were of a tactical nature and you were obviously using your mount to a significant advantage.)

Scott
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hustonj



Joined: 30 Jun 2010
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PostPosted: Tue Jan 15, 2013 4:24 pm    Post subject: Reply with quote

Tactical Edge can be claimed for pretty much any reason you can justify it.

You can justify 37 reasons for getting Tactical Edge under a specific set of circumstances, but you only get the benefit ONCE.
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whitepanther



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PostPosted: Tue Jan 15, 2013 7:09 pm    Post subject: Reply with quote

i guess my thought process is that the horse is in a very broad sense terrain, while mounted you are higher in elevation then the other guy and can see the battle field better then others, something like taking the mountain top of having a snippier in an elevated position one is using terrain to there advantage.

i am kinda of the like mind as scott on this one, especially having the npcs attack the mount, if they find that they can't hit the pc. i was talking with another acquaintance of mine who plays and judges and from what i gathered from him he is also almost of a like mind but stated that if he attacked the pc and missed but would have hit the mount the mount would then take the hit. I don't fully agree with that idea do to the fact that it was essentially 2 attack for the price of one w/o using martial tricks.

which this in turn may lead to another question, pete has already confirmed that a rider and mount are effectively one creature, then would the mount gain the defenses of the rider and the benefits of the rider but would then loss those benefits if the rider dismounted?
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hustonj



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PostPosted: Tue Jan 15, 2013 7:20 pm    Post subject: Reply with quote

As I see things . . ..

The mount/rider are combined in order to control action parity, to keep one player from stealing more of the show than he should.

I most certainly EXPECT distinct targeting instead of the automatic dual-targeting. Especially given how important horses are in some cultures. Some opponents simply won't want to risk harming the primary loot available from the encounter: the mounts!

If the mounted opponent is proving too difficult, the goal becomes dismounting him. That may or may not involve attacking the mount. Trips and grapples are both obvious ways to try to pull someone off of a mount. Many pole arms were created specifically to make it easier to remove people from saddles.
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Dead.Zone



Joined: 12 Jun 2007
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PostPosted: Tue Jan 15, 2013 8:00 pm    Post subject: Reply with quote

whitepanther wrote:
which this in turn may lead to another question, pete has already confirmed that a rider and mount are effectively one creature, then would the mount gain the defenses of the rider and the benefits of the rider but would then loss those benefits if the rider dismounted?


Without seeing the quote from Pete, I hesitate to put words into his mouth. However, I'd bet that his intention was that mount and rider count as one with respect to actions. Both creatuers are still separate. Both have their own attributes, defenses, stamina, etc. But the rider shares the mount's movement.

Oh, and regarding the idea of possibly hitting the mount if an attack on the rider missed... I don't like it. I'm guessing that that player was talking about using the Use Terrain Talent to gain +2 avoidance and is considering the mount/terrain as cover. While there is an argument to be made there, I'm not in favor of it. I don't see the Avoidance bonus as coming from cover.

Scott
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StatMonkey
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PostPosted: Sun Jan 20, 2013 9:46 pm    Post subject: Reply with quote

Oh heck no..

someone can still attack the mount.. but you know, that sounds like a REAL good talent....

Someone should write that up and e-mail it me :::winks:::
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Pedro C Barrenechea
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Deviknyte



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PostPosted: Mon Jan 21, 2013 3:58 am    Post subject: Reply with quote

A talent that defends your mount would be nice too.
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mininin



Joined: 04 Dec 2011
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PostPosted: Mon Jan 28, 2013 1:36 pm    Post subject: Reply with quote

As would one that lets your mount use its move independently of your clock (although you would still need to spend some kind of action to steer I imagine...)

heck no... way more complication then it's worth
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