| View previous topic :: View next topic |
| Author |
Message |
Dead.Zone

Joined: 12 Jun 2007 Posts: 324 Location: Pontiac, MI
|
Posted: Fri Apr 08, 2011 1:38 pm Post subject: A clarification on Botching |
|
|
So, I've recently searched the core rulebook for details about botching. And, as I'm sure most of you already realized, botches are only described in specific places. (i.e. a specific skill or talent may have some special wording about what would happen in the case of a botch.) Are there any official rules about botches, aside from those listed under the specific skills, etc.?
Personally, I've been somewhat downplaying the results of various rolls when someone botches, and a specific result is not specified. Take, for example, your initiative or defense pool rolls. Should there be a consequence for a botch for those rolls?
In a home game, I would just make a decision and go with it. But I suppose that my questions relate more to the Dark Providence campaign. In shared-world campaigns like that, I try to keep things balanced. I want the experience to be consistent, yet not at the expense of player enjoyment. So... Is there anything official about botches?
Thanks,
Scott |
|
| Back to top |
|
 |
Milandir Site Admin
Joined: 03 Jul 2007 Posts: 552
|
Posted: Mon Apr 11, 2011 4:53 am Post subject: |
|
|
If you get no successes, and you roll any ones, you botch. It is an especially bad failure. In most cases what that means is entirely up to you as Game Master. _________________ Eric Wiener
Paradigm Concepts, Inc. |
|
| Back to top |
|
 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
Powered by phpBB © 2001, 2005 phpBB Group
|