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This page contains an archive of all entries posted to Paradigm Concepts News in the Convention News category.

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August 14, 2007

Paradigm Concepts at GenCon Indy



Paradigm Concepts will be headed to Indianapolis for GenCon Indy tomorrow morning! We will be in booth 2140, in the quiet area.

Releasing at GenCon Indy:

Witch Hunter: the Invisible World GM Screen and Adventure Pack
Spycraft: Combat Missions
Year of Ill Harvest: Living Arcanis Year One

Still new, and if you didn't go to Origins, new to you!

Psionics Unbound
Codex Arcanis Hardcover Edition
Witch Hunter: the Invisible World RPG

GenCon Indy also features a large slate of Living Arcanis and Witch Hunter: Dark Providence events. Due to some issues on the convention's end, GenCon preregistration tickets were printed with the wrong event space information. Click the following link for an updated events list, I recommend that you print out and take this list along if you are playing any Living Arcanis or Witch Hunter events at GenCon Indy.

Updated event location list

Paradigm Concepts' offices will be closed starting Wed. the 15th through Monday the 20th due to the convention. We will be back and ready for business on Tuesday the 21st. Any web store sales will ship at that time.

July 14, 2007

Witch Hunter the Invisible World Takes Origins by Storm!



MELBOURNE, FL - Paradigm Concepts' new role playing game of swashbuckling adventure and colonial-era horror, "Witch Hunter the Invisible World" was the smash hit of Origins 2007. Hundreds of role playing enthusiasts played the full slate of Witch Hunter events at the show, and most went right down and bought the product at the Paradigm Concepts booth shortly thereafter.

"We were thrilled with the response" said Paradigm Concepts' President Henry Lopez, "We put a lot into this game, both emotionally and financially, and we delivered a game that Team Paradigm would choose to play ourselves."

"Witch Hunter: the Invisible World" debut's Paradigm Concepts' Adventure System, a fast and furious game engine that is simple to learn, but robust enough to handle any situation. Every facet of the game is designed to bring a world of chilling horror and high adventure to life.
Paradigm Concepts also follows up the unprecedented success of the Living Arcanis campaign with Witch Hunter's very own worldwide interactive role playing experience, Witch Hunter: Dark Providence. Dozens of thrilling adventures written by a bevy of talented horror authors will be available for download every year. Dark Providence is ideal for convention play or as an introduction to launch a home campaign.

For more information regarding "Witch Hunter: the Invisible World" visit Paradigm Concepts' Witch Hunter website.

For more information regarding Witch Hunter: Dark Providence visit the www.darkprovidence.net.

February 8, 2007

Living Arcanis at Origins 2007

LA

 Play Living Arcanis at the Gathering

Origins 2007!

 Paradigm Concepts is planning yet another blockbuster schedule of LIVING ARCANIS events at Origins 2007. "The Gathering" at Origins is our home show, and we pull out all the stops to make it THE place to be for Arcanis every year.

This year we are offering five premiere adventures -- including THREE Henry Lopez adventures culminating with the finale of the Year 4 Hard Point story arc -- along with a premiere Dungeon Delve including Origins-exclusive encounters, an Origins-exlcusive LARP, and an Origins-exclusive Battle Interactive.

Those who play all the LA events at Origins 2007 will have the opportunity to influence the direction of the Coryani Civil War, to learn more about the pending invasion of Canceri by Milandir, and to help determine the very survival of the Republic of Altheria. And that's just the stuff we're letting you know about ahead of time!

Click Continue Reading for more information

Continue reading " Living Arcanis at Origins 2007" »

August 8, 2006

Paradigm Concepts at GenCon Indy

Paradigm Concepts will be exhibiting at booth #537.


Our new products:

"Theocracy of Canceri"

The benighted nation in the north of Onara, Canceri, is a nation of contrasts. Its urbane and cultured priesthood practices the most brutal rites of sacrifice and worship in modern Arcanis. Necropoli stand in perfect repair as the homes of the living decay in ruin. Brutal slavery is the law of the land, yet every soul: priest, noble or common holds the right to ultimate ascension. In all things, wickedness is the norm. Virtue is weakness, and paradise awaits those that embrace their baser nature.
"Theocracy of Canceri" is a 144 page sourcebook for Arcanis: the World of Shattered Empires.

"Conspiracies"

Conspiracies, red meat for the masses, the tantalizing mysteries and puzzles built to comfort those afraid of the painful truth. The sanctuary of madmen, unwilling to admit the world is a dangerous place without direction. It is somehow less frightening to believe that a sinister cabal is orchestrating every terrible event than to admit that events are out of control, beyond the grasp of human management. Conspiracy Theories are comforting, they tell us that all was once well before the bad people came, and if the villains could be removed, all would be well again. Those that believe such things are part of a lunatic fringe, seeking impossible explanations for either inexplicable tragedy or the frighteningly simple truth that all is not well with the world. At least, that is what the powers that be want the cattle of the world to believe. Take care whilst reading this sourcebook, ignorance of the truth is a protection all its own.
"Conspiracies" is an 80 page sourcebook for Spycraft 2.0

"Tales of the Caliphate Nights"

The stories come from Arabia, Persia, India, even China. They tell not only of fearsome djinni and fantastical palaces, but also of profound spiritual insight and transformation. They reflect the enormous Islamic civilization during the ninth to thirteenth centuries, which stretched from Spain across North Africa to Cairo, across the Arabian peninsula, up to Damascus and Baghdad, further north to Samarkand, across what is now Afghanistan, down into India, and beyond. A traveler could wander across this vast region speaking Arabic, studying and praying in mosques, and trading with fellow Moslems. The stories are decadent, prejudiced, and fantastical, as well as redeeming, illuminating, and grounded. The stories are best known as the Thousand and One Arabian Nights. The Adventure Begins at Nightfall!
"Tales of the Caliphate Nights" is a 256-page campaign setting sourcebook for the True 20 System

"Not Dead Yet"

The newest of the popular "cert shirts" for use while playing Living Arcanis will be available in limited numbers.

Living Arcanis Campaign Cards will be available at the Paradigm Concepts Booth. These are similar to the RPGA reward cards and are usable with any Living Arcanis character.

There is also a large slate of Living Arcanis events at the show!

LA-SP5-01 The Darkest Depths by Chris Sanders
In a world where morality is grey, the Bay of Seremas is painted pitch black. Onara has often been stained by those who had only the best of intentions; now, what truly lies within the sea's darkest depths? This is a STANDARD LIVING ARCANIS adventure for characters of 1st through 16th level (APL 2-15). It is recommended that you play this adventure before playing LA-SP5-02.
8-10-2006 13:00 SOLD OUT
8-11-2006 08:00 Limited Space Remaining
8-11-2006 18:00 Limited Space Remaining

LA-SP5-02 Beyond the Threshold of Never
by Chris Sanders
The Elorii in Seremas speak of living in harmony with humanity, yet they live beyond a great wall that divides the city in half. Now one man seeks to remove this illusion of integration, if the Seremasi will allow it. This is a STORY-FOCUSED LIVING ARCANIS adventure for characters of 1st through 16th level (APL 2-15). It is recommended that you play this adventure after playing LA-SP5-01.
8-10-2006 18:00 Limted Space Remaining
8-11-2006 13:00 SOLD OUT
8-12-2006 08:00 Limited Space Remaining
 
LA-BI5-01 Divided We Fall by Chris Sanders and Matt Blank
The past year has pulled Onara in all directions, drawing battle lines across friendships. Now comes the time to unite against a common foe... if old wounds can be healed. This is a continuous-play two-round (eight-hour) COMBAT-FOCUSED Battle Interactive for the LIVING ARCANIS campaign. Supports characters of 1st through 16th level (APL 2-17).
8-12-2006 13:00 SOLD OUT

July 31, 2006

Paradigm Concepts at GenCon Indy

  
GenCon

Paradigm Concepts' Living Arcanis event slate at GenCon Indy is filling up fast. Details on the schedule and what tickets are still available can be found after the jump!

Continue reading "Paradigm Concepts at GenCon Indy" »

July 8, 2006

The Origins Gathering a Smash!

knighoThe Gathering at Origins was a smash success!

  

  

The Gathering, the roleplaying showcase at Origins sponsored by Paradigm Concepts, was a smash success. Over the four days, the Paradigm Concepts Events Staff sat more than 3700 tickets, a marked increase over any previous years' Organized Roleplaying turnout. Once again a Living Arcanis Interactive event was the largest single roleplaying event at Origins and other campaigns such as Living Greyhawk and Living Spycraft sat more players than ever before.
The staff is still counting the tickets, so final numbers will be available shortly.

June 2, 2006

Living Arcanis at Origins

arcanisParadigm Concepts is pleased to announce our Origins event schedule.

For three years running a Paradigm Concepts Living Arcanis event has been the most attended event at Origins. This year Paradigm is featuring its largest slate of event ever, including seven Living Arcanis adventures, a Battle Interactive and a LARP.

More information regarding the Living Arcanis Origins schedule after the jump! 

Continue reading "Living Arcanis at Origins" »

Paradigm Concepts to Sponsor Origins

knightoParadigm Concepts to Sponsor the Gathering at Origins!

Paradigm Concepts is sponsoring the Gathering at Origins. The Gathering is the organized roleplaying section of the Origins event schedule, featuring the finest Interactive Roleplaying campaigns from such companies as Crafty Games, Green Ronin, Kenzer, Paradigm Concepts, and Wizards of the Coast.

  • Living Arcanis

  • Living Death

  • Living Greyhawk

  • Living Kalamar

  • Living Spycraft

  • Mutants and Masterminds

  • Thieves World

  • Freeport

  • Eberron: Mark of Heroes

  • Eberron: Xendrik Expedition

  • Legend of the Shining Jewel

For more information regarding Origins, visit the Origins website.