About Living Arcanis

This page contains an archive of all entries posted to Paradigm Concepts News in the Living Arcanis category.

d20 / True20 is the previous category.

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Many more can be found on the main index page or by looking through the archives.

Paradigm Concepts News : Living Arcanis Archives

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March 8, 2012

New Legends of Arcanis Adventure Available

Legends of Arcanis.jpg

LA SP-1-9 Not My Daughter
By: James Vacca

The Hinterlands are growing more dangerous every day. The Reavers have attacked a caravan headed for Mil Takara, and a Senator's daughter has gone missing. The Senator has requested aid from the Crusade to retrieve her, and guess who drew the short straw?

This LEGENDS OF ARCANIS STANDARD adventure is designed for Tier 1.

March 1, 2012

New Legends of Arcanis Adventure Available

Legends of Arcanis.jpg

CSE A1-SP-1-8 The Bramble Labrynth
By: Anthony Nijssen
Introductory Adventure

"The men of the Pricklespur, these 'Green Lurkers', are the worst kind of men. Filled with bloodlust, rage, and hatred, it is an easy thing for their little demons to control them. How much easier, then, for a eing of greater power? Caneturec, send a messenger to these... men. Let's see what they have to say for themselves." - Uhxbractit, overheard by a Dark kin spy, 15th Day of Anguis, 1070 I.C.

"When ancient evils stir, and wake, and scheme, wise men stay out of their path." - Erantus val'Assante, Coryani senator

November 23, 2011

New Legends of Arcanis Adventure Available

Legends of Arcanis.jpg

A1-HP1-8 Judgement
By: Henry Lopez
Standard Adventure

If an eye can peel the veil of time, one must ask which is louder: the screams for vengeance from the past or the cries for justice from the future?

April 11, 2010

Chronicles of the Shattered Empires at Origins!

Paradigm Concepts is pleased to announce the adventures for the launch of the new Chronicles of the Shattered Empires world-wide interactive roleplaying campaign. The inheritor to the successful Living Arcanis campaign, Chronicles of the Shattered Empires will provide thousands of hours of enjoyment to players of Arcanis: the World of Shattered Empires.

Arc 1:1 HP 1 Desperate Measures
by Henry Lopez

"Our hearts must be pure; our actions unblemished - only then may our noble purpose find the grace of the Gods" - Primus Sabinus val'Assante', spiritual head of the Milandic Church addressing the first Calling of the 6th Crusade of Light.

The 6th Crusade of Light has been Called by noble King Osric IV of Milandir as rumblings from the infernal hordes have the entirety of the Hinterlands in a panic. But before they may test their courage against fetid demons, the heroes must uncover a plot just as foul in the staging township of Rhidal and the adjacent Kragstal, if they have any hope in preserving the honor of Milandir and the purity of the Crusade itself!

Arc 1:1 HP 2 Desperate Times
by Henry Lopez

Dark rumors tell of the sacking of Jappa far to the east of the Hinterlands. If the Infernal army have indeed broken through the nascent new Wall built by the Tir Betoqi, then there may be little hope for a victorious Crusade or for the future of Humanity itself. In desperation, you and your fellow heroes are called upon to secure urgently needed allies for the coming battle. But generations of mistrust are hard to set aside, especially when accusations of treachery roar throughout Nier's Crucible itself!

Arc 1:1 SP1 Whispers of the Gods
by Eric Wiener

As the val'Tensen of Amaric struggle to crown a rightful king, a mysterious pattern of betrayal and slaughter plays out within the ranks of the young nation's warriors. Knights and soldiers, once brothers in arms, turn on their fellows in a seemingly senseless fashion. Will the heroes uncover the truth in time, or will they too fall into dissention and betrayal?

Arc 1:1 SP2 Dry Rain
by James Zwiers

The hamlet of Ashvan, troubled by the nearby Canceri border, is now suffering a punishing drought. The grain merchants are concerned, the val'Holryn are worried, and the Mother Church of Coryan's fanatics are gloating over the punishments of Saluwe.

June 3, 2007

Psionics Unbound Coming Soon!

 

Psionics Unbound Cover

 

 

PCI 1116               Psionics Unbound

The Psionics of Arcanis 

256 page hardcover rules supplement

The Gods of Arcanis have granted their favored families with great magical power, the power of psionics. This monumental tome, fully compatible with the hugely-successful Living Arcanis interactive roleplaying campaign, contains all the rules necessary for incorporating psionics into any campaign, Arcanis or otherwise. Revised and honed through the rigorous play testing of thousands of Living Arcanis players, Psionics of Arcanis is a superior and complete rulebook, no other psionics rulebook is necessary. This book contains psionic base classes, prestige classes, feats, powers, and equipment.

Look for Psionics of Arcanis in finer hobby game stores everywhere in September! And at Origins International Games Fair & Expo July 5-8.

February 11, 2007

Shadows of a Forsaken Past

 
shadows


Shadows of a Forsaken Past Available in PDF

This 297 page epic saga adventure is available from RPGNow.com and Drivethrurpg.com.

 The Wall of the Gods has fallen; the Sealed Lands are Sealed no more. Elebac, Master-Smith of the Dwarves, has invited you to the Enclave of Solanos Mor to discuss rumors of an ancient tomb on the far side of the Wall of the Gods. Ancient words, only now understood, speak of a weapon beyond compare that was sealed within the tomb. What will you discover when you shine the light of the present upon the shadows of a forsaken past?

Note to Players of Living Arcanis: because of its length, this adventure is intended for Home Play only, and so it is not advised that conventions order this adventure. This adventure can easily 5 or more rounds to complete, so be prepared to schedule ample time for play. This adventure includes a special "Glory Tier" difficulty level, designed for those groups who are 15th level and higher who desire more of a challenge than usual (be warned, the Glory Tier includes no additional rewards beyond those of APL 15, and features combats that are considerably more difficult).

 Complete details after the jump! 

Continue reading "Shadows of a Forsaken Past" »

February 8, 2007

Living Arcanis at Origins 2007

LA

 Play Living Arcanis at the Gathering

Origins 2007!

 Paradigm Concepts is planning yet another blockbuster schedule of LIVING ARCANIS events at Origins 2007. "The Gathering" at Origins is our home show, and we pull out all the stops to make it THE place to be for Arcanis every year.

This year we are offering five premiere adventures -- including THREE Henry Lopez adventures culminating with the finale of the Year 4 Hard Point story arc -- along with a premiere Dungeon Delve including Origins-exclusive encounters, an Origins-exlcusive LARP, and an Origins-exclusive Battle Interactive.

Those who play all the LA events at Origins 2007 will have the opportunity to influence the direction of the Coryani Civil War, to learn more about the pending invasion of Canceri by Milandir, and to help determine the very survival of the Republic of Altheria. And that's just the stuff we're letting you know about ahead of time!

Click Continue Reading for more information

Continue reading " Living Arcanis at Origins 2007" »

August 8, 2006

Paradigm Concepts at GenCon Indy

Paradigm Concepts will be exhibiting at booth #537.


Our new products:

"Theocracy of Canceri"

The benighted nation in the north of Onara, Canceri, is a nation of contrasts. Its urbane and cultured priesthood practices the most brutal rites of sacrifice and worship in modern Arcanis. Necropoli stand in perfect repair as the homes of the living decay in ruin. Brutal slavery is the law of the land, yet every soul: priest, noble or common holds the right to ultimate ascension. In all things, wickedness is the norm. Virtue is weakness, and paradise awaits those that embrace their baser nature.
"Theocracy of Canceri" is a 144 page sourcebook for Arcanis: the World of Shattered Empires.

"Conspiracies"

Conspiracies, red meat for the masses, the tantalizing mysteries and puzzles built to comfort those afraid of the painful truth. The sanctuary of madmen, unwilling to admit the world is a dangerous place without direction. It is somehow less frightening to believe that a sinister cabal is orchestrating every terrible event than to admit that events are out of control, beyond the grasp of human management. Conspiracy Theories are comforting, they tell us that all was once well before the bad people came, and if the villains could be removed, all would be well again. Those that believe such things are part of a lunatic fringe, seeking impossible explanations for either inexplicable tragedy or the frighteningly simple truth that all is not well with the world. At least, that is what the powers that be want the cattle of the world to believe. Take care whilst reading this sourcebook, ignorance of the truth is a protection all its own.
"Conspiracies" is an 80 page sourcebook for Spycraft 2.0

"Tales of the Caliphate Nights"

The stories come from Arabia, Persia, India, even China. They tell not only of fearsome djinni and fantastical palaces, but also of profound spiritual insight and transformation. They reflect the enormous Islamic civilization during the ninth to thirteenth centuries, which stretched from Spain across North Africa to Cairo, across the Arabian peninsula, up to Damascus and Baghdad, further north to Samarkand, across what is now Afghanistan, down into India, and beyond. A traveler could wander across this vast region speaking Arabic, studying and praying in mosques, and trading with fellow Moslems. The stories are decadent, prejudiced, and fantastical, as well as redeeming, illuminating, and grounded. The stories are best known as the Thousand and One Arabian Nights. The Adventure Begins at Nightfall!
"Tales of the Caliphate Nights" is a 256-page campaign setting sourcebook for the True 20 System

"Not Dead Yet"

The newest of the popular "cert shirts" for use while playing Living Arcanis will be available in limited numbers.

Living Arcanis Campaign Cards will be available at the Paradigm Concepts Booth. These are similar to the RPGA reward cards and are usable with any Living Arcanis character.

There is also a large slate of Living Arcanis events at the show!

LA-SP5-01 The Darkest Depths by Chris Sanders
In a world where morality is grey, the Bay of Seremas is painted pitch black. Onara has often been stained by those who had only the best of intentions; now, what truly lies within the sea's darkest depths? This is a STANDARD LIVING ARCANIS adventure for characters of 1st through 16th level (APL 2-15). It is recommended that you play this adventure before playing LA-SP5-02.
8-10-2006 13:00 SOLD OUT
8-11-2006 08:00 Limited Space Remaining
8-11-2006 18:00 Limited Space Remaining

LA-SP5-02 Beyond the Threshold of Never
by Chris Sanders
The Elorii in Seremas speak of living in harmony with humanity, yet they live beyond a great wall that divides the city in half. Now one man seeks to remove this illusion of integration, if the Seremasi will allow it. This is a STORY-FOCUSED LIVING ARCANIS adventure for characters of 1st through 16th level (APL 2-15). It is recommended that you play this adventure after playing LA-SP5-01.
8-10-2006 18:00 Limted Space Remaining
8-11-2006 13:00 SOLD OUT
8-12-2006 08:00 Limited Space Remaining
 
LA-BI5-01 Divided We Fall by Chris Sanders and Matt Blank
The past year has pulled Onara in all directions, drawing battle lines across friendships. Now comes the time to unite against a common foe... if old wounds can be healed. This is a continuous-play two-round (eight-hour) COMBAT-FOCUSED Battle Interactive for the LIVING ARCANIS campaign. Supports characters of 1st through 16th level (APL 2-17).
8-12-2006 13:00 SOLD OUT

July 31, 2006

Paradigm Concepts at GenCon Indy

  
GenCon

Paradigm Concepts' Living Arcanis event slate at GenCon Indy is filling up fast. Details on the schedule and what tickets are still available can be found after the jump!

Continue reading "Paradigm Concepts at GenCon Indy" »

June 2, 2006

Living Arcanis at Origins

arcanisParadigm Concepts is pleased to announce our Origins event schedule.

For three years running a Paradigm Concepts Living Arcanis event has been the most attended event at Origins. This year Paradigm is featuring its largest slate of event ever, including seven Living Arcanis adventures, a Battle Interactive and a LARP.

More information regarding the Living Arcanis Origins schedule after the jump! 

Continue reading "Living Arcanis at Origins" »

April 1, 2006

Living Arcanis Rules Update

arcanis  

 

 

 

APRIL FOOLS! 

Greetings...

As it is now after midnight in my time zone, I am pleased to present
the April 2006 Living Arcanis Rules Update, which I am about to upload
to the Files section of this newsgroup.

Please ensure that you update your characters to comply with this
update ASAP.  If you have any questions, feel free to contact a member
of the campaign staff -- I recommend e-mailing James Zwiers, as I am
about to go on a very long vacation, most likely involving cement
overshoes (especially when Henry sees the new rules for Elorii).  :P

Rules update after the jump!

Continue reading "Living Arcanis Rules Update" »

March 11, 2006

More Living Arcanis Volunteer Goodies

  GenCon

Though Paradigm Concepts would rather that the RPGA elect to include Living Arcanis in its slate of events at GenCon Indy, their decision not to frees Paradigm to run a larger and more ambitious program of exclusive Living Arcanis events at the show. We are pleased to be able to offer the following to the great folks willing to spend a portion of their GenCon running Living Arcanis.

Paradigm Concepts has secured rooms and badges for Living Arcanis judges at GenCon Indy.

All one must do to claim a Living Arcanis volunteer room at GenCon Indy is to volunteer to run the seven Living Arcanis sessions at GenCon Indy. That works out to be two soft-points on Thursday, three soft-points on Friday, and one soft point plus the battle interactive on Saturday.

All one must do to claim a badge is to volunteer to run four sessions of Living Arcanis at Indy. So either four standard 4-hour Living Arcanis RPGA modules or the Living Arcanis Battle Interactive and two standard 4-hour Living Arcanis RPGA modules.

 Also, Living Arcanis volunteer judges that run at least three slots, that is either three standard 4-hour events or the Living Arcanis Battle Interactive and an additional 4-hour event, will recieve and exclusive GM "cert-shirt" available only to Living Arcanis staff and volunteer judges.

March 8, 2006

Living Arcanis Volunteer Goodies for GenCon Indy

  GenCon
    
Just a reminder, Paradigm Concepts has secured badges for Living Arcanis judges at GenCon Indy. All one must do to claim these badges is to volunteer to run four sessions of Living Arcanis at Indy. So either four standard 4-hour Living Arcanis RPGA modules or the Living Arcanis Battle Interactive and two standard 4-hour Living Arcanis RPGA modules.
 Also, Living Arcanis volunteer judges that run at least three slots, that is either three standard 4-hour events or the Living Arcanis Battle Interactive and an additional 4-hour event, will recieve and exclusive GM "cert-shirt" available only to Living Arcanis staff and volunteer judges.
Team Paradigm is working hard to add more even more features to our judge volunteer program.

November 17, 2005

Living Arcanis at Winter Fantasy!

winter fan 


Paradigm Concepts is pleased to provide the following adventures at Winter Fantasy!


 
One Night in Coryan and Stream of Consciousness both written by Team Paradigm's own M. Sean Molley.


 
Full details after the jump!

 

Continue reading "Living Arcanis at Winter Fantasy!" »